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Level Up Through Digital Discoveries 11

Grades: 6 - 12

©2026 | Grade 11
Level Up through Digital Discoveries empowers ʯÁñÊÓÆµ»ÆÉ«°æ from grades 1ʯÁñÊÓÆµ»ÆÉ«°æ’12 to develop critical thinking, innovation, and collaboration skills that prepare them for academic success and future tech-driven careers. In Grade 11, ʯÁñÊÓÆµ»ÆÉ«°æ will continue to build their advanced computing knowledge through activities such as the development of mobile apps and multimedia projects. TheyʯÁñÊÓÆµ»ÆÉ«°æ™ll be tasked with building real-world technology solutions to foster creativity, problem-solving, and career-ready skills.

Program Details

Bolstering Advanced Digital Skills for the Future 
The comprehensive Level Up through Digital Discoveries series guides ʯÁñÊÓÆµ»ÆÉ«°æ from their very first clicks in Grade 1 to mastering advanced computing and programming concepts by the end of Grade 12. Across each level, ʯÁñÊÓÆµ»ÆÉ«°æ build confidence in digital communication, coding, design, cybersecurity, AI, and real-world problem-solving. Structured lessons, creative projects, and hands-on activities empower ʯÁñÊÓÆµ»ÆÉ«°æ to build their computing skills. 

This program guides ʯÁñÊÓÆµ»ÆÉ«°æ through advanced CS concepts, including systems architecture, data structures, accessible mobile app development, and digital multimedia production. Through hands-on coding, database design, cybersecurity applications, and creative projects, ʯÁñÊÓÆµ»ÆÉ«°æ will develop real-world technology solutions and deepen their understanding of computing systems. By building AI-driven apps, designing 3D models, and producing professional-quality videos, ʯÁñÊÓÆµ»ÆÉ«°æ gain industry-relevant skills for future learning and careers.

Skill building ʯÁñÊÓÆµ»ÆÉ«°æ“ Learners will be guided through topics like Python programming and data validation in greater depth. TheyʯÁñÊÓÆµ»ÆÉ«°æ™ll build understanding of mobile app development, video editing, and 3D design.
Active learning ʯÁñÊÓÆµ»ÆÉ«°æ“ Students will gain in-depth knowledge of computing systems, programming logic, and digital content creation while developing real-world tech solutions directly linked to industry.
Bringing the subject to life ʯÁñÊÓÆµ»ÆÉ«°æ“ A suite of engaging real-life scenarios and hands-on activities is featured to offer context and to ensure motivation.
Commitment to pedagogy ʯÁñÊÓÆµ»ÆÉ«°æ“ The book follows a spiral curriculum ensuring that ʯÁñÊÓÆµ»ÆÉ«°æ are shown the material at relevant and appropriate grade levels, each time at a higher level of difficulty and in greater depth.
STEM coverage - STEM concepts are explored with evolving depth with engaging IoT projects from Grades 9ʯÁñÊÓÆµ»ÆÉ«°æ’12.

1: Systems Architecture Basics

  • Lesson 1: Computer Architecture ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 7
  • Lesson 2: Storage Devices ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 15
  • Lesson 3: Memory and Process Management ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 24
  • Lesson 4: File Systems ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 33
  • Lesson 5: Access Control ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 41

2: Data and Information

  • Lesson 1: Data, Information, and Knowledge ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 53
  • Lesson 2: Data Collection ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 58
  • Lesson 3: Data Types and Encoding ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 66
  • Lesson 4: Data Validation I ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 79
  • Lesson 5: Data Validation II ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 90

3: Data Structures in Python

  • Lesson 1: Dictionary ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 103
  • Lesson 2: Array ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 114
  • Lesson 3: Stack ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 122
  • Lesson 4: Queue ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 132
  • Lesson 5: Linked Lists ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 147

4: Developing Mobile Applications II

  • Lesson 1: Advanced Prototyping ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 161
  • Lesson 2: From Prototyping to Developing ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 188
  • Lesson 3: Implementing Multilingual Functionality ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 209
  • Lesson 4: Adding Real-Time Data to the Application ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 225
  • Lesson 5: Enhanced Accessibility Features ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 258

5: Advanced Imaging

  • Lesson 1: Image Essentials ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 289
  • Lesson 2: Layers ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 305
  • Lesson 3: Image Adjustments ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 318
  • Lesson 4: Retouch and Enhance ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 327
  • Lesson 5: 2D Animation Creation ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 337

6: Advanced Multimedia

  • Lesson 1: Video Shooting ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 351
  • Lesson 2: Video Editing ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 366
  • Lesson 3: Visual Effects ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 381
  • Lesson 4: The Final Touch ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 395
  • Lesson 5: 3D Animation ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 401