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Level Up Through Digital Discoveries 3

Grades: K - 5

©2026 | Grade 3
Level Up through Digital Discoveries empowers ʯÁñÊÓÆµ»ÆÉ«°æ from grades 1ʯÁñÊÓÆµ»ÆÉ«°æ’12 to develop critical thinking, innovation, and collaboration skills that prepare them for academic success and future tech-driven careers. In Grade 3, learners will gain hands-on experience in coding, online safety, and multimedia creation, while developing key digital skills through interactive lessons and creative projects that foster problem-solving, communication, and collaboration.

Program Details

Empowering Young Minds on Their Path to Digital Discovery
The comprehensive Level Up through Digital Discoveries series guides ʯÁñÊÓÆµ»ÆÉ«°æ from their very first clicks in Grade 1 to mastering advanced computing and programming concepts by the end of Grade 12. Across each level, ʯÁñÊÓÆµ»ÆÉ«°æ build confidence in digital communication, coding, design, cybersecurity, AI, and real-world problem-solving. Structured lessons, creative projects, and hands-on activities empower ʯÁñÊÓÆµ»ÆÉ«°æ to build their computing skills. 

This program bolsters the essential digital skills of learners, developing their computer literacy through structured, practical, and creative activities. From typing and internet safety to coding animations and building data graphs, learners will gain confidence and problem-solving skills as they progress. With step-by-step lessons, ʯÁñÊÓÆµ»ÆÉ«°æ will enhance their problem-solving abilities, learn to design presentations, explore programming with Scratch, and build a strong foundation in digital citizenship.

Skill building ʯÁñÊÓÆµ»ÆÉ«°æ“ Learners build their digital competency through an understanding of age-appropriate skills like typing and internet navigation, alongside the introduction of new areas such as email communication, working with presentations, and basic programming concepts. 
Active learning ʯÁñÊÓÆµ»ÆÉ«°æ“ Learners are encouraged to work collaboratively and think critically through carefully structured, interactive lessons. 
Bringing the subject to life ʯÁñÊÓÆµ»ÆÉ«°æ“ This program features a number of engaging real-world situations and activities to aid engagement and motivation.
Commitment to pedagogy ʯÁñÊÓÆµ»ÆÉ«°æ“ The book follows a spiral curriculum ensuring that ʯÁñÊÓÆµ»ÆÉ«°æ are shown the material at relevant and appropriate grade levels, each time at a higher level of difficulty and in greater depth.
Robotics and AI ʯÁñÊÓÆµ»ÆÉ«°æ“ These are introduced in our earliest grades and gain complexity as learners work their way through the content, with supplementary content available for Robotics for Grades 1ʯÁñÊÓÆµ»ÆÉ«°æ’8.

1: My Devices

  • Lesson 1: Storage ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 8
  • Lesson 2: Print ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 13
  • Lesson 3: Capture ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 18
  • Lesson 4: Interacting ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 23

2: My First Article

  • Lesson 1: Robots in Our Daily Lives ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 38
  • Lesson 2: Working with Text ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 44
  • Lesson 3: Paragraph Formatting ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 52
  • Lesson 4: Checking and Saving ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 61

3: My Wired World

  • Lesson 1: Search for Information ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 73
  • Lesson 2: Knowledge Treasure Sites ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 82
  • Lesson 3: Online Behavior ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 91
  • Lesson 4: Our Life with Internet ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 98

4: I Have Friends

  • Lesson 1: My Email ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 114
  • Lesson 2: Send a Message ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 121
  • Lesson 3: Read and Reply ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 129
  • Lesson 4: Email Safety ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 137

5: My First Presentation

  • Lesson 1: All ʯÁñÊÓÆµ»ÆÉ«°æ Slides ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 148
  • Lesson 2: Inserting Text ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 156
  • Lesson 3: Inserting Pictures ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 166
  • Lesson 4: Presenting Is Cool ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 177

6: Start Coding with Scratch

  • Lesson 1: Scratch Basics ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 188
  • Lesson 2: Using the Blocks ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 200
  • Lesson 3: Loops in Scratch ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 209
  • Lesson 4: Create Drawings ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 218