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Level Up Through Digital Discoveries 5

Grades: K - 5

©2026 | Grade 5
Level Up through Digital Discoveries empowers ʯÁñÊÓÆµ»ÆÉ«°æ from grades 1ʯÁñÊÓÆµ»ÆÉ«°æ’12 to develop critical thinking, innovation, and collaboration skills that prepare them for academic success and future tech-driven careers. In Grade 5, learners will build their technical confidence, creativity, and problem-solving abilities, while gaining a strong foundation in digital literacy and real-world technology applications.

Program Details

Advancing Digital Literacy with Coding, Creativity, and Real-World Projects

The comprehensive Level Up through Digital Discoveries series guides ʯÁñÊÓÆµ»ÆÉ«°æ from their very first clicks in Grade 1 to mastering advanced computing and programming concepts by the end of Grade 12. Across each level, ʯÁñÊÓÆµ»ÆÉ«°æ build confidence in digital communication, coding, design, cybersecurity, AI, and real-world problem-solving. Structured lessons, creative projects, and hands-on activities empower ʯÁñÊÓÆµ»ÆÉ«°æ to build their computing skills. 

This program empowers learners to explore the digital world through hands-on projects in coding, website creation, communication, and creative design. From building blogs and infographics to programming interactive animations and designing data visualizations, ʯÁñÊÓÆµ»ÆÉ«°æ will gain the confidence and technical fluency needed for the future. Using tools like Scratch, Google Sites, Canva, Blogger, and spreadsheet software, the step-by-step lessons foster independent learning, creativity, and collaboration, laying a strong foundation in digital literacy, communication, and problem-solving through real-world, project-based activities.

Skill building ʯÁñÊÓÆµ»ÆÉ«°æ“ Learners will be taught skills linked to AI concepts, web design, blogging, spreadsheets, databases, Scratch programming, and online communication.
Active learning ʯÁñÊÓÆµ»ÆÉ«°æ“ Students will enhance their digital skills through deeper explorations of concepts, and theyʯÁñÊÓÆµ»ÆÉ«°æ™ll develop essential communication and data organization skills through carefully considered projects and activities.
Bringing the subject to life ʯÁñÊÓÆµ»ÆÉ«°æ“ Engaging real-world scenarios and activities are featured to offer context and to ensure motivation.
Commitment to pedagogy ʯÁñÊÓÆµ»ÆÉ«°æ“ The program follows a spiral curriculum ensuring that ʯÁñÊÓÆµ»ÆÉ«°æ are shown the material at relevant and appropriate grade levels, each time at a higher level of difficulty and in greater depth.
Robotics and AI ʯÁñÊÓÆµ»ÆÉ«°æ“ These are introduced in our earliest grades and gain complexity as learners work their way through the content, with supplementary content available for Robotics for Grades 1ʯÁñÊÓÆµ»ÆÉ«°æ’8.

1: Exploring New Technologies

  • Lesson 1: Artificial Intelligence (AI) and Technology ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 10
  • Lesson 2: Designing a Document ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 19
  • Lesson 3: Tables and Final Touches ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 26
  • Lesson 4: Infographic Design Basics ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 40

2: Building a Website

  • Lesson 1: What Is a Web Page? ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 60
  • Lesson 2: Designing a Web Page ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 65
  • Lesson 3: Adding More Pages ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 74
  • Lesson 4: Publishing Your Web Page ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 81

3: Using Communication Tools

  • Lesson 1: The Internet and the Web ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 93
  • Lesson 2: Sharing Your Moments ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 111
  • Lesson 3: Blogging ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 123
  • Lesson 4: Social Media and Safety Rules ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 132

4: Formatting Numbers

  • Lesson 1: Formatting a Cell ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 147
  • Lesson 2: Making Calculations ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 161
  • Lesson 3: Creating Graphs ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 170
  • Lesson 4: Printing a Sheet ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 175

5: Collecting Information

  • Lesson 1: Gathering Data ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 188
  • Lesson 2: Introduction to Databases ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 196
  • Lesson 3: Creating a Database ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 202
  • Lesson 4: Sorting and Printing ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 210

6: Next Steps in Scratch

  • Lesson 1: Sensing ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 224
  • Lesson 2: Loops in Scratch ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 236
  • Lesson 3: Variables ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 242
  • Lesson 4: Making Decisions ʯÁñÊÓÆµ»ÆÉ«°æ“ p. 254